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Elemental Type

  • Fire Type- Does the most damage. Damage can be boosted futher with Air type cards, flame oriented skills. Have the best attack points in the game.
  • Water Type- Good middle ground type.  Decent attack and defense points. Potency can be boosted by Earth types cards used by the original caster.
  • Earth Type- Has the best defensive point totals.  Usually a weak attack, defense can be boosted with some Flame type skills and monsters.
  • Air Type- Good middle ground.  Best when used as support cards for Flame oriented attacks. Most effective against Earth type cards.

Card Use

  • Monster- Main type of card used in battles, mainly to attack opposing players and deplete their mana.
  • Spell- Used to support your monsters on the field. (these have many possible uses from mana gain to bringing back destroyed monsters.)
  • Trap- Used to trap and disable monsters and even spell cards.
  • Skill- These cards boost the defensive and offensive prowess of all monster cards on the field, and can even provide new effects and stipulations to spells and traps.

Monster Types

  • Human
  • Vampire
  • Zombie
  • Dragon
  • Demonic
  • Angelic
  • Knight
  • Beast
  • Elven
  • Orc
  • Dwarf
  • Beastmaster
  • Priest
  • Mage
  • Golem
  • Insect
  • Soul
  • World-Maker Cards

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